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VVenus Liu

Product design · service thinking · visual craft

Designing useful things with a point of view.

Venus Liu. A product and experience designer who brings a visual design foundation to complex customer journeys, from retail and loyalty to the details that make a service feel human.

Open to thoughtful product, UX, and service design conversations.

Melbourne · working across disciplines

How she works

Many ways into the same question.

Venus brings a rare range to the table. She can zoom out to frame a service, zoom in to tune a component, then give the whole thing a visual voice.

01

Product design

Turn customer insight into clear flows, prototypes, and product decisions that teams can ship.

  • Research synthesis
  • Prototyping
  • Design systems
02

Service thinking

Make the visible experience and the invisible service work together through workshops and mapping.

  • Workshops
  • Journey mapping
  • Stakeholder alignment
03

Visual systems

Carry a sharp eye for layout, typography, campaigns, packaging, and textile pattern into digital work.

  • Art direction
  • Retail design
  • Textile print

Selected work

A practice built across the surface and the system.

Project rights, outcomes, and client disclosures remain editable in the CMS.

Mobile interface wireframe from a service concept
2019Service concept · product design

A semi-private way to share trusted recommendations when asking the same question again feels harder than it should.

The thread

  • Problem framing
  • Concept and prototype
  • Interaction detail

Portfolio evidence · outcome and launch status need confirmation

Request the case study

The long view

From visual craft to product thinking.

A career that keeps the making close to the thinking. Dates and role details remain reviewable in the private CMS.

2021 → now

Senior Product Designer

Kmart Australia

Public professional sources describe large-scale digital retail work and service design-led collaboration.

Public source · current details to confirm

2019 → 2021

UX Designer

Flybuys Loyalty Pacific

The supplied resume archive describes end-to-end feature design, workshops, MVP-to-launch work, and cross-functional delivery.

Supplied resume · historical wording

2012 → 2019

Senior Digital Designer / Team Lead

Decjuba Clothing

Retail campaigns, email, web, social, catalogues, store graphics, mentoring, and textile print work appear across the archive.

Supplied resume and portfolio archive

Earlier work

Graphic designer · finished artist

Print, packaging, freelance, and brand work

Early work connects production craft, print-ready artwork, ecommerce, product packaging, and visual communication.

Supplied resume archive · dates vary

Design philosophy

Make room for the person on the other side.

01

Start with the whole service.

A screen is one moment in a larger journey. Good design respects the people, systems, and decisions around it.

02

Make the complex legible.

Workshops, maps, flows, and prototypes help teams see the same problem before they decide what to build.

03

Keep the point of view.

A clear visual voice can make a useful product easier to understand, easier to remember, and more inviting to use.

A visual language for the work between people.

Next conversation

Have a useful problem?

The best work starts with a question, a little context, and enough room to find the right shape.

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