Product design
Turn customer insight into clear flows, prototypes, and product decisions that teams can ship.
- Research synthesis
- Prototyping
- Design systems
Product design · service thinking · visual craft
Venus Liu. A product and experience designer who brings a visual design foundation to complex customer journeys, from retail and loyalty to the details that make a service feel human.
Open to thoughtful product, UX, and service design conversations.
How she works
Venus brings a rare range to the table. She can zoom out to frame a service, zoom in to tune a component, then give the whole thing a visual voice.
Turn customer insight into clear flows, prototypes, and product decisions that teams can ship.
Make the visible experience and the invisible service work together through workshops and mapping.
Carry a sharp eye for layout, typography, campaigns, packaging, and textile pattern into digital work.
Selected work
Project rights, outcomes, and client disclosures remain editable in the CMS.

A semi-private way to share trusted recommendations when asking the same question again feels harder than it should.
The thread
Portfolio evidence · outcome and launch status need confirmation
The long view
A career that keeps the making close to the thinking. Dates and role details remain reviewable in the private CMS.
2021 → now
Kmart Australia
Public professional sources describe large-scale digital retail work and service design-led collaboration.
Public source · current details to confirm
2019 → 2021
Flybuys Loyalty Pacific
The supplied resume archive describes end-to-end feature design, workshops, MVP-to-launch work, and cross-functional delivery.
Supplied resume · historical wording
2012 → 2019
Decjuba Clothing
Retail campaigns, email, web, social, catalogues, store graphics, mentoring, and textile print work appear across the archive.
Supplied resume and portfolio archive
Earlier work
Print, packaging, freelance, and brand work
Early work connects production craft, print-ready artwork, ecommerce, product packaging, and visual communication.
Supplied resume archive · dates vary
Design philosophy
A screen is one moment in a larger journey. Good design respects the people, systems, and decisions around it.
Workshops, maps, flows, and prototypes help teams see the same problem before they decide what to build.
A clear visual voice can make a useful product easier to understand, easier to remember, and more inviting to use.
A visual language for the work between people.
Next conversation
The best work starts with a question, a little context, and enough room to find the right shape.
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